For example, partnered project's players participate in the 3v3 game mode to win their own project's tokens, in order to win they will want to buy strong GFC weapons and armour which in-turn also create demand for the $GCOIN used to create those items in the first place. the partnered project's tokens can then be sold on the open market for $ETH or re-used to buy exclusive skins, emojis and dances inside our game to balance out the increased supply.